Domain-adapted AI routing for game studios.

Send a prompt.
The forge routes it.

No model menus. No parameter tuning. Z-Forge analyzes intent in real-time and routes through the optimal model — adapted for shader codegen, NPC dialogue, procedural generation, and architecture reasoning.

Currently in private beta. Opening to everyone soon.

Zero Data Retained (ZDR): Prompts and responses are never stored, logged, or used for training. Your game's IP stays yours.

20+adapted models
10msintent classification
1API endpoint
0data retained
01

Intent classification

A lightweight classifier analyzes your prompt in real-time — shader codegen, NPC dialogue, procedural generation, debugging, architecture reasoning. No labels required. Sub-10ms latency.

intentshader_codegen
confidence0.97
latency8.2ms
02

Model fleet routing

The forge routes to the optimal model — adapted for game development: shader code, NPC dialogue, procedural generation, ECS architecture. You never pick. New models join the fleet automatically.

claudearchitecture
gptidle
deepseekshader
geminiidle
03

Unified response

Single OpenAI-compatible endpoint. No model names. No routing metadata. Just the output — optimized, adapted, ready to use. Works with Unity, Unreal, Godot, any HTTP client.

$ curl -X POST api.zforge.dev/v1/route

200 OK · OpenAI-compatible

One endpoint. Zero decisions.

Currently in private beta. Opening to everyone soon.